|October 31, 2003
||Robotournament is now easier to install and run! You can simply download
an executable for your platform and play. This is made possible by tclkit and
starkit technology from Equi4 Software.
Source code can be extracted from any executable using Starkit Developer eXtension. A special thanks to Jean-Claude Wippler and all the tclkit contributors.
|January 20, 2002
||Big News! Thanks to Erich Shubert, the 01.20.02 release of RT features CTF
robot AI. Friendly fire is now an option for CTF games, and a new "Observer" mode exists. Also fixed some pesky bugs. This release should be the most stable
and best yet.
|December 4, 2001
||New version with resizable server (status) message area. Also fixed CTF game
so it actually works. Although, still no Bot AI for CTF games.
|November 29, 2001
||New version was available on 26th. It had some bug fixes, mostly with the
"Invalid Card" error. Also, I made some minor updates to the online
|November 2, 2001
||Well the insult code got done early, so I made a new release. Also, I'm trying out some new bot AI.
|November 1, 2001
||Doh! I included a dumb core file in yesterdays tarball. I also made some
minor tweaks and bug fixes. Steve has been working on some insult code that will
give the computer controlled robots a little more personality. That should be
ready next week.|
|October 30, 2001
||First public release. I know there are still some minor issues, but I wanted to get this out there so people could start really testing it. The game is stable and very playable. Bot AI needs to be improved, but is good enough for now.